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rules &

regulations

Welcome to

Tough Roll

OVER

VIEW

  • The Grand Prix tournament is style and only the winner goes through to the next round.
  •  The Grind to Shine is a round-robin tournament. The winner is determined by the participant with the highest number of wins at the end of the tournament.
  • Gi – only white or black allowed
  • No Gi – Standard No Gi dressing  – No colours restrictions.
  • No slippery substances allowed on body or clothing.
  • The mat area is 10 x 10 metres no cage or fence.
  • The mat area might be set up on a stage 800cm above the ground. 
  • The matches will have 3 Referees and assistance from V.A.R – video assistant referee.

how can you

win

  • Submission, Points, Referee decision, opponent disqualification.
  • If one competitor gives up or submits by tapping the leg, arm, the mat or verbally.
  • If a fight is over without any points being scored by both fighters, the referees will decide the winner according to fighter’s dominance.
  • If Referee feels one competitor is unable to defend himself or feels his life is in danger, the Referee will declare the winner.
  • Fighter will be disqualified by the Referee for breaking prohibited rules.
  • Also, the central referee might ask for assistance from the side referee, also, the VAR (Video Assistant Referees).

time

limits


Super Fights

  • Match with GI = 10 mins 
    – First 5 mins no points
    – Second 5 mins with points (negative and positive points)
  • Match with NOGI = 10 mins 
    – First 5 mins no points
    – Second 5 mins with points (negative and positive points)

Grand Prix - gp

  • Grand Prix = 8 mins.
    – First 4 mins no points
    – Second 4 mins with points (negative and positive points)

Grind to Shine - Round-robin

  • Round-Robin GI = 5 mins 
    – First half mins no points
    – Second half with points (negative and positive points)
 
  • Round-Robin NOGI = 5 mins 
    – First half mins no points
    – Second half with points (negative and positive points)
 

points

Techniques & rules

GI - iLLEGAL TECHNIQUES

  • Striking: Striking of any kind, including punches, kicks, elbows, and knees, is not allowed.

  • Eye gouging: Eye gouging is not allowed.

  • Biting: Biting your opponent is not allowed.

  • Hair pulling: Hair pulling is not allowed.

  • Chokes on the trachea: Chokes that compress the trachea, such as the windpipe, are not allowed.

  • Slamming: Slamming your opponent is not allowed. Slamming is the act of lifting your opponent off the ground and slamming them down with force.

  • Neck cranks: Neck cranks are not allowed. A neck crank is a submission that involves twisting your opponent’s neck to force them to tap out.

  • Heel hooks: Heel hooks are not allowed in any belt level.

  • Wrist locks: Wrist locks are not allowed for white belts.

  • Knee reaping: Knee reaping is not allowed in GI.

  • Pile-driving: Pile-driving is not allowed. Pile-driving is a wrestling move that involves lifting your opponent up and slamming them down head-first.

  • Submission attempts after the referee stops the match: Submission attempts after the referee stops the match due to an injury or other reason are not allowed.

NO GI - ILLEGAL TECHNIQUES

Beginners
*Referees will stop the fight if a submission is applied and is too dangerous for the fighter, even if the fighter didn’t gave up yet.
 
  • No Slamming
  • No “Full Nelson”
  • No crucifix
  • No spiking your opponent on their head while attempting a takedown
  • No spiking your opponent’s head when opponent is on your back
  • No forward roll while someone is on your back
  • No striking of any kind
  • No eye gouging or fish hooking
  • No grabbing the ears
  • No hair pulling
  • No holding of less than 4 fingers or less than 5 toes
  • No thumbing
  • No scratching and pinching
  • No punching of any kind
  • No kicking of any kind
  • No biting
  • No squeezing or putting pressure on the groin area
  • No hands, knees or elbows on face
  • No slippery substances allowed on body or clothing
  • No crossed face guillotine twisting the chin
  • No use holding of the T-Shirt or shorts
  • No neck cranks
  • No can opener
  • No blocking opponent’s nose or mouth using hands
  • No any crossface holds or crossface chokes
  • No choking with hands wrapped around the throat (Rape Choke)
  • No heel hooks
  • No any foot locks that twist the knee
  • No spine twisters
  • No toeholds
  • No kneebars
  • No calf pressure locks
  • No opposite RNC applying pressure on the neck

INTERMEDIATE/PROFESSIONALS

  • No Slamming
  • No “Full Nelson”
  • No crucifix
  • No neck cranks
  • No spiking your opponent on their head while attempting a takedown
  • No spiking your opponent’s head when opponent is on your back
  • No forward roll while someone is on your back
  • No striking of any kind
  • No eye gouging or fish hooking
  • No grabbing the ears
  • No hair pulling
  • No holding of less than 4 fingers or less than 5 toes
  • No thumbing
  • No scratching and pinching
  • No punching of any kind
  • No kicking of any kind
  • No biting
  • No squeezing or putting pressure on the groin area
  • No hands, knees or elbows on face
  • No slippery substances allowed on body or clothing
  • No crossed face guillotine twisting the chin
  • No use holding of the T-Shirt or shorts
  • No neck cranks that trap both shoulders and puts downward pressure on the neck

POINTS (POSITIVE POINTS)

Each position must be established for 3 seconds or more and being out of any danger of submission in order for points to be awarded!

  • Advantage = 1 point –  Is awarded when a competitor attempts a submission or dominant position but falls short of achieving the full points.
  • Knee on stomach = 2 points – (Either the inside or outside knee can score, the knee must be in the middle of the stomach and not chest or the sides of the stomach. Opponent can’t be on their side. If you score with knee on the stomach and then remove your knee for 3 secs or more and put your knee back on the stomach for 3 secs or more, you will score again. The positioning of the other leg is irrelevant).
  • Takedown = 2 points – (Opponent’s butt or back needs to be on the mats for 3 secs. If you take your opponent down and they put on a submission you will not be awarded points until you escape the submission threat and solidify for 3 secs).
  • Sweeps = 2 points – (Sweep is considered when two athletes are facing each other, change the position from bottom to top and establish for 3 secs or more. You must not be in the threat of a submission).are awarded when a competitor attempts a submission or dominant position but falls short of achieving the full points
  • Passing the guard = 3 points – (In order to get the points, the judges will be looking for control, where at least 75% of the opponent’s back should be on the mat).
  • Mount position = 4 points – (Both knees must be touching the floor. If there is a size difference between both fighters in Absolute fight and the fighter ca not possibly touch his knees on the mat, the referees will decide if there is enough control to score points. Reverse mount will score as well. If your opponent gets one or both hands trapped under your legs it still scores. Both of your knees must be below the shoulder line. Your opponent’s back must be on the floor).
  • Back mount with hooks = 4 points – (Both hooks and body triangle are acceptable. If you take one hook out or release your body triangle for more than 3 secs and put your hooks or body triangle back in for 3 secs or more, you will score again. Your hooks must not be over any of the shoulders).

PENALTIES (NEGATIVE POINTS)

  • When a fighter voluntarily pulls guard or goes from a standing position to a non- standing position without any physical engagement, he will be punished by a minus point.
  • When a fighter disengages from contact, starts backing up, and avoids engaging again, he will be punished by a minus point.
  • If a fighter disengages from the fight by constantly fleeing the mat, he will be given a minus point.
  • If a fighter tries to escape a submission by fleeing the match, he will be punished by a minus point.
  • Minus points can be given for bad language or bad behaviour from a fighter or his coach.
  • Minus points can be given for not obeying the referees’ commands during the fight.
  • If a fighter intentionally hits or kicks his opponent, he will be disqualified right away.
  • If a fighter tries to initiate any of the ILLEGAL TECHNIQUES, he will be disqualified right away.